Quoting a hacker news comment:
ndiddy: This is an AI generated summary of a blog post (https://www.thelowdownblog.com/2026/05/microsoft-cancels-int…) which is a summary of an AI generated article (https://blazetrends.com/microsoft-cancels-claude-code-pilot-…) which is a summary of another AI generated article (https://www.themodelwire.com/article/microsoft-starts-cancel…) which is a summary of an article from The Verge (https://www.theverge.com/tech/930447/microsoft-claude-code-d…). I guess it would be better to link the Verge article instead.
I mean, I can imagine it’s a very real expense.
Not sure what is the difference between Meta and Microsoft in term of employee size, but if Meta is burning 300 000 000$ monthly on tokens (whichis a number reported by their internal tracking tool that leaked assuming 5$ per 1M tokens), then it’s not cheap :D
In a 30-day period, total employee usage on the dashboard exceeded 60 trillion tokens, and the highest-ranked individual user averaged 281 billion tokens. Using the least expensive version of Claude Opus 4.6, which costs $5 for every million tokens, that one user alone could have cost Meta more than $1.4 million.
https://fortune.com/2026/04/09/meta-killed-employee-ai-token-dashboard/
Can you imagine working at Meta and just building a token burning perpetual motion machine to pump your token usage so it looks like you’re the AI god, and costing them $1M/mo?
Malicious compliance at it’s finest. Fuck Meta.
I kind of respect that. I wonder what happened to him.
Meta has some tolerable studios, and I can kind of get how it could happen to you that you end up working for Meta. I know a few people from Beat Games, for example, and they work on a great game, are an amazing team, that has basically not much to do with what Meta does.
It’s difficult to stand your ground and just be “No, I’m not workibg for facists”, when the team you are in is full of amazing people burning Meta’s money to work on their dream game. You could leave, but you’re just leaving your friends behind that will loose a lot of domain knowledge and a good programmer, and it will not change anything. I also know a few contractors from 3rd party codevelopment studios that got sent to Meta’s 1st party studios, and there it’s even worse - they could say no, but then it’s cutting off an income source from Meta that might as well be keeping the studio afloat.
So it’s not just black and white.
But anyone working on core Meta social networks/services/ad platform/algorithms?
Fuck those guys. There’s no excuse.

