LCP@lemmy.world to Games@lemmy.worldEnglish · 4 months agoVideo Games Need to Be Cheaper to Buywww.bloomberg.comexternal-linkmessage-square116fedilinkarrow-up1241arrow-down115file-text
arrow-up1226arrow-down1external-linkVideo Games Need to Be Cheaper to Buywww.bloomberg.comLCP@lemmy.world to Games@lemmy.worldEnglish · 4 months agomessage-square116fedilinkfile-text
One way to get out of the video-game industry funk is to recognize that players aren’t spending $70 on most games
minus-squarerbesfe@lemmy.calinkfedilinkEnglisharrow-up6arrow-down5·4 months agoGames have been $60 forever, $70 is a relative bargain
minus-squareSquizzy@lemmy.worldlinkfedilinkEnglisharrow-up7·4 months agoThe games have never been easier to make and the market bigger, fuck their margins
minus-squarerbesfe@lemmy.calinkfedilinkEnglisharrow-up1·edit-24 months agoThe margins haven’t changed that much, I’m making a point that $60 in 2005 is the equivalent of like $100 today
minus-squarehappytortoise@lemmy.ziplinkfedilinkEnglisharrow-up3·4 months agoMy rule of thumb is $1 per hour of gameplay. So if I don’t expect to get at least 70 hours out of a game, I’m not paying $70 for it. I don’t consider it a bargain until I get down to significantly less than a dollar per hour.
Games have been $60 forever, $70 is a relative bargain
The games have never been easier to make and the market bigger, fuck their margins
The margins haven’t changed that much, I’m making a point that $60 in 2005 is the equivalent of like $100 today
My rule of thumb is $1 per hour of gameplay. So if I don’t expect to get at least 70 hours out of a game, I’m not paying $70 for it. I don’t consider it a bargain until I get down to significantly less than a dollar per hour.