

Conserv卐tives are the greatest threat to democracy around the world. Add in religion and the threat multiplies several times over.


Conserv卐tives are the greatest threat to democracy around the world. Add in religion and the threat multiplies several times over.


I like to picture people like you embarrassingly standing in a room mansplaining things to others while they politely nod to the obvious old man.
Go bother someone else.


I like the way you defended that fucking racist and pretended it’s not provable despite an abundance of evidence. It showed real bravery.
Sorry! Sorry! I meant rapist.


“Raised concerns.”
Just report it for what it is instead of feigning concern, you compromised friggin’ journalists.
Because we should never forget, here is mine in response to any news about Tesla:


Of course the church is keeping the man down. /s


The third Soul Reaver was it.
The recent remaster is good but a new modern version would be most welcome. A sequel? Homer noises.


How about an actual successor to Legacy of Kain?
Hope you enjoy it.
It (Elden Ring) is a great Souls game. The end.
Well, thanks for telling us. Perhaps seek treatment?


Yeah, somebody screenshot this for The Headline.
I vehemently disagree. I slogged my way through that game so I could speak with experience on the subject. That game only feels fair to Souls players because it tried to be less annoying difficult than the games that preceded it.
It’s unfair, the bosses are too large for the screen and your character wins by luck and repetition. No skill required (because it’s luck when you beat a boss).
I cannot stress enough how much disdain I have for “Souls-like” as a category. Developers should note: Putting that descriptor in your game is shutting out a vast majority of the gaming community. The fans are a niche; a sliver of the gaming community.
I have no problem with people liking the genre but the genre is not mainstream for a reason. We can have challenge in a game without it being frustrating.
You’ve identified one part of the issue and it’s a valid one.
Aside from aging, games have also evolved into lazy design. What used to be difficulty was really innovation a decade+ ago. Take a game like the original Soul Reaver. The bosses required specific skills and strategies you had to figure out in order to win. If you didn’t figure it out they would laugh and mock you for failing. It was genius and you felt accomplished when you figured it out.
Contrast that to Elden Ring. The moveset isn’t intuitive and your character moves like it’s not attached to the world.
The bosses are just extremely higher health bars and your health bar is on the opposite end of theirs. That’s it. That’s the game difficulty.
So “strategy” just means dodging until you can get a hit on the overly large boss and repeat for long periods until someone dies. I find it lazy and uninspiring.
So yeah, you’re not crazy.
Jesus Christ, you people are insufferable.
Go away.
Ok. Enjoy the frustration, I guess.
As I said in my original comment, the lesson was to move on and come back when you were ready, whatever form that took.
That boss required timing, skill and pattern recognition later in the game. With multiple skills unlocked it’s fine.
It’s a hard fight but not unfair.
This was an issue with two things: People are too used to the timing in Souls games and hate change.
The second and most probable reason was the fact that the game had some bad input delay at certain resolutions. It can be rectified by changing your graphics settings in-game. This was my particular issue and I fixed it using a YouTube video. I’ll try to find it and link it back here in an edit.
EDIT: Didn’t find the exact one I used but this addresses the same issue with fixes.
Solid response. I’m just responding with a solution for iOS users.
Open Safari and enable automatic reader mode. The reader mode engages so fast after a link opens that it beats most paywalls. I already regret typing that out because it’ll most likely now get popular and be defeated by a patch.