• TalkingFlower@lemmy.world
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    4 months ago

    Honestly, I would rather pay for quality than be forced to accept a bad update like this one, at least with paid DLC you know what to avoid. The game is still wide as the ocean, deep as a puddle. It’s becoming a salad of minigames without any regard to its original premise - a lonely space traveller.

    I will play Snowrunner if I want to play offroad trucker, this update is another cheap imitation from HG.

    • KiloGex@lemmy.world
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      4 months ago

      The great thing is that you don’t have to interact with it if you don’t want to. And I’m not sure you can call a game who people have played for over a thousand hours shallow.

      • TalkingFlower@lemmy.world
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        4 months ago

        Nah, the length of an artwork does not indicate depth, tons of TV shows lasting over 10 seasons and 42 mins per episodes and they are still shallow, still don’t pack a punch like the good old BBC Tinker Tailor Soldier Spy and Alec Guinness plays the role to perfection.

        But remember, that’s where they spent their development time, instead of improving the original concept… Oh, wait, they still have the sandbox as the shield to widen the ocean as much as possible.

        • KiloGex@lemmy.world
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          4 months ago

          There’s a disconnect there though. People have dedicated their time to this, and without at least a decent amount of depth it wouldn’t be able up keep their attention that long. If you’re not able to find the depth, or it’s just not your style of game, that’s totally fine. But clearly many people have.

          Look at corvette building, as an example. If you just take it as surface level, you can bust out a ship and come up with a pretty okay design in an hour or 2. So that a few times and you’ve pretty much done everything you can. However, if you start messing around with glitch building and really diving into the excitement of recreating your favorite ships from sci-fi, or just seeing how far you can push things, you can spend dozens upon dozens of hours just building ships.

          This same thing goes for base building, farm building, settlement development. And this is all on top of the story, expeditions, daily quests, etc. So yeah, it’s a sandbox game without one specific thing driving it, but that’s what a LOT of people really like about the game (including myself).