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codeinabox@programming.dev to Programming@programming.devEnglish · 2 months ago

Kill the Conditional Maze: From If-Statements to Rule Pipelines

adamtornhill.substack.com

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Kill the Conditional Maze: From If-Statements to Rule Pipelines

adamtornhill.substack.com

codeinabox@programming.dev to Programming@programming.devEnglish · 2 months ago
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Why long conditionals break both humans and agents, and how to refactor tangled if-chains into clear, composable rules that scale with change.
  • melezhik@programming.dev
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    1 month ago

    I guess cause not every AI stuff is a bad and annoying thing .

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