Cyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 17 days agoSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comexternal-linkmessage-square27fedilinkarrow-up1195arrow-down12
arrow-up1193arrow-down1external-linkSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comCyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 17 days agomessage-square27fedilink
minus-squareProdigalFrog@slrpnk.netlinkfedilinkEnglisharrow-up2·16 days agoAs a thief fan, Dishonored’s stealth system felt terrible in comparison.
As a thief fan, Dishonored’s stealth system felt terrible in comparison.