Gpt 4 had a training cost of $78 million. Gta5 cost $300 million. 4000 developers each with the latest GPU burning hundreds of watts per employee to create the assets. A rough estimate of 750watt pc, 4,000 developers, 8 hour a day, 300 days a year, 5 years = 36 giga watt-hours.
Off topic: while trying to find my post where I did the math I discovered that Blue Morpho is the name of an AI company. God damn it. AI ruined my Venture Bros reference.
Except their GPUs wouldn’t be at 100% power all the time. Most of that time will be with programming, texture artistry, planning mechanics etc. I have a feeling that “back of the napkin” calculation is incredibly inaccurate.
AI training is less energy than AAA game development of which dozens come out each year.
It’s that something you have a source on, or do you just have a feeling about it?
Gpt 4 had a training cost of $78 million. Gta5 cost $300 million. 4000 developers each with the latest GPU burning hundreds of watts per employee to create the assets. A rough estimate of 750watt pc, 4,000 developers, 8 hour a day, 300 days a year, 5 years = 36 giga watt-hours.
https://en.m.wikipedia.org/wiki/GPT-4
https://gamerant.com/rockstar-games-with-longest-development-cycles-ranked/ https://www.tweaktown.com/news/88292/over-6-000-people-worked-on-grand-theft-auto/index.html https://www.sportskeeda.com/gta/how-long-take-make-gta-5-a-brief-history-game-s-developmental-cycle
Off topic: while trying to find my post where I did the math I discovered that Blue Morpho is the name of an AI company. God damn it. AI ruined my Venture Bros reference.
Except their GPUs wouldn’t be at 100% power all the time. Most of that time will be with programming, texture artistry, planning mechanics etc. I have a feeling that “back of the napkin” calculation is incredibly inaccurate.