I’m currently playing “Cassette Beasts”. Pretty fun game that takes the pokemon formula, and turns it on its head.

I will not play long and involved 300 hour games. It’s too much. I want bite sized games.

The internet said this game is 25 hours long. Except thats bullshit. There are 130 monsters. I’ve caught 16. I’ve been playing for 17 hours. I don’t know if this game has “gym leaders”. But if they do, I haven’t seen them yet.

I have no bad words about the game, other than the fact that it takes 10 minutes (I timed it) to go from not yet opening the game, to get to a title screen. It also crashes pretty regularly. Meaning you gotta wait 10 minutes AGAIN.

But the point is, I’ve barely scratched the surface of this game, and I’m approaching the time period where most people have beaten games.

Am I just bad at games?

  • Nelots@piefed.zip
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    2 days ago

    Cassette Beasts took me about 40 hours to beat and close to 60 hours to fully 100% (though I did play on the hardest difficulty, which slows the game down A LOT). You’re just taking your time and that’s fine.

    I personally didn’t experience any crashes or incredibly long loading times… it ran just fine for me. What are you playing it on?

    • Lost_My_Mind@lemmy.worldOP
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      2 days ago

      Retroid Pocket Flip 2.

      Which is the exact same hardware as the Retroit Pocket 5. Just in a different shell/form factor.

        • Lost_My_Mind@lemmy.worldOP
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          2 days ago

          Nope. I got the game for free from Epic Games some time back. I use a program called GameNative to play PC games on android.

          • Strider@lemmy.world
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            2 days ago

            This is critical information that should be included in the op. You’re jumping through a few hoops here on a comparably weak pc device. No surprise you’re having these issues, sorry.

          • Feyd@programming.dev
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            2 days ago

            Thought so. Your startup time and crashes are almost certainly attributable to running it via gamenative rather than the game itself. By not including that detail in your post you’re being pretty unfair to the developers of the game IMO

          • delcake@piefed.zip
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            2 days ago

            I’ve tried playing this game via GameNative on an AYN Thor myself because I thought a handheld would be perfect for this kind of game. I’m on the steam version instead of Epic, but I can confirm that there’s a monsterous load time when playing the PC version through GameNative. Subsequent launches were faster, especially after I lowered a setting in the menus regarding how it loads data from disk.

            But even then, I had a lot of broken textures and models and semi frequent crashes too. I really recommend playing on traditional hardware for the time being.

            GameNative has been actual witchcraft for a bunch of games, I’m playing Mina that way myself right now. But yeah for whatever reason, Cassette Beasts isn’t playing nice with it yet.