• grinning_serpent@lemmy.world
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    11 hours ago

    The overwhelming majority of competitive games, across any genre, are determined predominantly via knowledge and skill rather than raw mechanical speed until the very highest level of play. Players who dedicate themselves to laddering will not get filtered by lack of mechanical speed until they’re already among the very best in the game.

    Games that would be determined primarily by speed would become very boring to watch after the first few rounds. So developers generally don’t design games around it.