BTW I think some anti-Rust people are more annoying than the worst Rust evangelists - seen some of them calling people not using Rust as “murderers”, because “memory leakage can kill at the right time” - but that’s due to them being evangelists to right-wing politics.


Tbh the borrow checker isn’t a problem for 75% of cases. If you actually need the performance/memory optimization then yes you will have to deal with it… Otherwise just
.clone()And if you find the borrow checker annoying in async rust, that’s mostly a tokio issue. Look into smol-rs as it offers alternatives
If you want real cons…
🫣
Viral async?
I’ve done quite a bit of async programming and I can’t quite figure out what people are complaining about here. Best I can tell, they just don’t understand what async functions actually are.
Most of the time, async tutorial makes you learn tokio, not async. If your program can run with only tokio::main, then you learned async. If not, you learnt tokio (except if you are spawning a future that should never stop)
For example, my pet project only uses tokio::main to do async stuff. The only instances of tokio::spawn is make sure some SQLite transactions get polled to completion. I do need to replace them with a proper mechanism now that sqlx supports smol-rs
When people say “async is viral” in Rust, they mean that once you make one function
async, that change tends to ripple through the rest of your code. Any function that calls it usually has to becomeasyncas well so it canawaitthe result. In turn, the callers of those functions often need to becomeasynctoo.This propagation can continue all the way up the call stack until you reach your application’s entry point. The main exception is when you introduce an explicit synchronous-to-asynchronous boundary, such as by using
block_on, which drives the future to completion without requiring the caller itself to beasync.Yeah but it’s not really a problem with rust but how the language pattern is made. It’s the same in JavaScript/typescript, and Python IIRC
It is Rust implementing the pattern. So… :P
along with most modern languages… it’s the way we deal with async when you don’t want callback hell. it’s just a complex problem domain
like… what… JITs are complex so that’s a problem for V8 specifically?
This is great until you want to use a library which is tokio exclusive, which is most of them.
Well you just need that crate :3
https://crates.io/crates/async-compat
Huh, that pretty cool actually. I need to play around and see if this works with gtk-rs, channels get fairly annoying if you need to use them a lot.
Keep in mind that it doesn’t remove tokio from the stack tho. Don’t use this to try to improve compilation time
I know, I read the description. It just looks like a nicer syntax around setting up a tokio runtime and sending code between runtimes. It’d still be nice to have a non-tokio options so stuff could be single threaded.
A lot of the time it’s not about options. It’s about not messing up the async pattern.
If you have something that either:
If not, just use future polling tricks like the
futures::join!()macro or a stream with.buffered(). It won’t be slower. The bottle neck is IO. Not the program.Personally I even try to replace the heavy
reqwestlibrary withureq+blocking, and it works perfectly and compiles faster (you can see that in theapi_bindiumcrate)A forbidden compiler