I’m not going to police people’s behavior, but I cannot stand those “Piracy is a moral imperative!” posts.
All they tell game devs is “Game is great! Game is awesome, no changes needed. Just need a little bit more DRM.” It doesn’t encourage a SurveyMonkey to go out leading to an internal PowerPoint where execs are told to fix the damn framerate.
The claim “If game was well optimized, I wouldn’t pirate it” is both impossible for companies to make from data, and frequently dishonest.
The argument can also be flipped by saying that companies won’t make a better game on launch because customers are happy paying for a subpar experience even after knowing the game is not optimised. It doesn’t matter to them when a few customers leave as long as they are making a profit and the stock prices remain up. And pre-booking sales already help them with that.
I’m not going to police people’s behavior, but I cannot stand those “Piracy is a moral imperative!” posts.
All they tell game devs is “Game is great! Game is awesome, no changes needed. Just need a little bit more DRM.” It doesn’t encourage a SurveyMonkey to go out leading to an internal PowerPoint where execs are told to fix the damn framerate.
The claim “If game was well optimized, I wouldn’t pirate it” is both impossible for companies to make from data, and frequently dishonest.
The argument can also be flipped by saying that companies won’t make a better game on launch because customers are happy paying for a subpar experience even after knowing the game is not optimised. It doesn’t matter to them when a few customers leave as long as they are making a profit and the stock prices remain up. And pre-booking sales already help them with that.