Yeah, the only real issue I have with the “rewrite it in Rust” approach is the absolute plague of permissive licensing. It is much easier to write safe, correct code in Rust.
I think responding to borrow checker errors is easier than debugging some random segfault
Also I don’t separate the language and it’s build system. I have to use it to write the language it’s an entire kit.
Part of c/cpp problem is it’s build system and dependency story just serves to get in my way instead of letting me write code. The syntax is irrelevant when I’m fucking with some auto conf script because the version on my machine is 0.01 versions different.
It is definitely easier.
Don’t try and tell me cargo is not easier than fucking around with the C/CPP build slop I’ve had to screw around with over the years.
The coreutils license is bullshit but let’s not pretend languages have not improved in 50 years.
Yeah, the only real issue I have with the “rewrite it in Rust” approach is the absolute plague of permissive licensing. It is much easier to write safe, correct code in Rust.
Cargo != Rust
There is no word in which the borrow checker is easier to deal with than C.
I think responding to borrow checker errors is easier than debugging some random segfault
Also I don’t separate the language and it’s build system. I have to use it to write the language it’s an entire kit.
Part of c/cpp problem is it’s build system and dependency story just serves to get in my way instead of letting me write code. The syntax is irrelevant when I’m fucking with some auto conf script because the version on my machine is 0.01 versions different.
I think it depends on the project, when writing cp you’re not really messing around with libraries so good ol make is fine