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Joined 3 years ago
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Cake day: July 8th, 2023

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  • The cost is parenthood is probably one of the biggest obstacles to having a higher fertility rate in most industrialized countries.

    You want more babies? Stop hoarding all the money with the other 15 richest people in the country. Pay your fair share of taxes so the people looking to start building families get the support they need and their children have access to an affordable quality education. Also give everyone a fair pay.





  • The “modern” XCOM games cheaped out on their game mechanic budget.

    The game Phoenix Point made by a much smaller studio with fewer resources came up with a vastly superior way to tackle hit probability. In that game you can free aim using a reticle made of two concentric circles. The outer circle represents where your shot(s) have a 100% chance falling inside of. The inner circle represents where 50% of your shots have a chance of being inside. The more accurate weapons have smaller circles. Then when you shoot the game simulates the path of your shots and any character or environmental object that gets in the way will be taken into account. If you fire a burst or shoot a shotgun, you’re not bound to only 100% hitting or 100% missing. You can have a partial number of rounds or pellets hit the target, while others might miss, be blocked, or even hit another enemy or ally if they were sharing that cone of probability.

    This makes the whole thing feel far more real than the shitty dice roll system XCOM relies on that just feels cheap and simplistic in comparison especially for a game of that price. Too bad that overall Phoenix Point had difficulty curve issues and the story was not every interesting to me at least.

    If they ever make a new XCOM game I really hope they make that mechanic more like Phoenix Point’s. And also lose the arbitrary turn limits that they’ve introduced in XCOM2 because they force a reckless game style that I absolutely hate in those types of games.







  • Become complacent, make a sub-par product, prioritize Corporate decisions over user experience, do nothing to fix what the users criticize, abuse your control over the OS to double down and try to force it down your user’s throats through increasingly intrusive ways, fail to understand why people hate you. That’s the Microslop way. Its corporate culture, size and dominating position in the market prevents it from making a good product. Large companies like that should be broken up. They are too large for their own, or anyone else’s good.

    Seriously, I am forced to use Teams and OneDrive for work and my productivity is constantly held back by the complete lack of basic quality of life features that most FOSS applications made for free by volunteers would have.