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Cake day: December 16th, 2023

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  • Works the same way as any other software optimization: lower quality computation as a shortcut.

    The predicted frames don’t use the same full stack of data that a true frame uses to render, they just use the previous frames data and the motion vectors. The rest is a very efficient nueral-network guessing algorithm based on those two pieces of data instead of the full shader stack.










  • The problem is that the Linux kernel is monolithic so introducing rust into it does have certain repercussions about downstream compatibility between modules.

    Right now the rust code in the kernel uses c bindings for some things and there’s a not-insignificant portion of C developers who both refuse to use rust and refuse to take responsibility if the code they write breaks something in the rust bindings.

    If it was pure C there would be no excuse as the standard for Linux development is that you don’t break downstream, but the current zeitgeist is that Rust being a different language means that the current C developers have no responsibility if their code refactoring now breaks the rust code.

    It’s a frankly ridiculous stance to take, considering the long history of Linux being very strict on not breaking downstream code.