







Clemantine! I played PSU about a year ago with my friends. We played about two weeks then they fell off~ it was good to revisit, but it was a repeat of the first time haha
Tbh I’m feeling more queer sloth


A moment of silence for a guy that’s fine…?
I was going to also suggest Rhapsody In Blue by George Gershwin from 1924


Heroes of Might and Magic IV - Diverted from the series’ standards with a new traversal mechanic. Most people hated it and was immediately dropped for Heroes V. But it added unique ways to get around, rewarded having small squads of fast units. Still had incredible music.
Phantasy Star Universe, Phantasy Star Zero - Weird entries in a franchise that pretty much only gets discussed for PSO and PSO2. PSU had a weird spell mechanic where your wand had PP instead of your character having PP, so Cast characters could use photon arts. And the Beast race that was forgotten. PSZ is more story-based, but I mostly feel that people don’t know about it rather than dislike it.


So you’re Romero’s little bitch?


Uniracers is awesome! Truly a unique game for how it plays. The track color code system is very well implemented, and once you get good at the game you feel like Cypher reading the Matrix code directly. Great music that still pops in my head. I think it fits this category because the design is kind of bizarre and I’m sure it didn’t click with everyone.
The lawsuit is just tragic because it’ll never be rereleased/remastered, and would be awesome on NSO.


I quit in Cataclysm and hopped back in for WoD. The garrisons were a great concept and I enjoyed sending expeditions. But I just didn’t have the time for WoW anymore and my community was gone, so I only played a month.
I feel like this post illustrates pretty cleanly how someone would see that


The Chernobyl museum apparently


Love In Deepspace is your example of highly sexualized men for women.
c/im14andthisisdeep


As a Pokemon GO player, I can appreciate the depth of information in OSM. Recently a Pokemon debuted that only lives in deserts or other areas without vegitation, so OSM biome information was used for its distribution. Mine sites, desert, scrubland, and other environmental designations were used.


For first party support, Tomodachi Life did just come out, and sales data shows that around half of the sales were for Switch 1. Switch 2’s launch year was certainly lean compared to the excellent 2017 Switch lineup, but there were a lot of heavy hitters from their top IPs and that wheelchair basketball game. With how similar the consoles are, I’d imagine we’ll still get a handful of first party Switch 1 titles like Rhythm Heaven and cross-gen games like Metroid and Pokemon Z-A.
The Switch was fairly underpowered when it launched in 2017, so the fact that we’re even getting new games for it more than a year after Switch 2 is pretty nice. And it’ll get third party/indie support for many more years–Switch 1 install base is the second biggest for a console ever so it’s throwing money away not to continue support.
As far as googling is concerned, there’s not much you’ll actually find older than this millennium


It had RECORD sales. Nintendo did a great job that supply met demand and scalpers didn’t ruin it for a lot of people. Cutting back after your launch delivered to your core base should be a standard, not an exception. Hating on Nintendo is justified in many areas, but this isn’t warranted.