Yep, steam vr has for most of it’s life cycle.
Yep, steam vr has for most of it’s life cycle.


Been following deep snow delivery since the original game released on itch, glad to see their demo was good too!


That’s so a super fair thought. I’d be interested to see a chart of when bumper height started increasing vs this.


The original iPhone released in 2007, so I’d assume something to do with distracted driving.
The VR chat community has a good guide for getting things generally working for vr on Linux what you need is very dependant on your GPU and headset, https://ask.vrchat.com/t/vrchat-on-linux-the-definitive-guide/46949