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Joined 1 year ago
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Cake day: June 3rd, 2025

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  • You’re in a union, talk to your union rep, bring documentation of the incidents and see what they think and if they can help. If they agree and help, great.

    If they can’t help, then anytime anyone outside your management chain asks you to do something, you can say something to the effect of I’d love to help, can you just ask my manager for permission to prioritize your task over their normal priorities for me. If your manager/management chain asks you to do something, make sure you tell them what won’t get done properly or timely if you comply with their task “If I do XYZ tasks, then I won’t have time to finish ABC priority today”, if they’re ok it, then you document it and suck it up.

    The keys here are: always act as if you’re willing and happy to help, you only do work authorized by the people who can give you work, the people who give you work are the bad guys if they say no and they become aware of all the extra requests of your time, don’t overload your trying to carry your own work and someone else’s, document as much as possible in case someone in your management chain has an issue with you not having done something that a manager agreed to.

    That’s what’s worked for me in the corporate world at least, not sure what your environment is, so YMMV.



  • I’ve seen using mpcfill.com to make your list of desired cards, and then using the built in export over to makeplayingcards.com.

    About proxy legality, outside of sanctioned events even Wizards is cool with proxies (they refer to them as playtest cards, not to be confused with actual playtest cards created during development) existing, so long as they are different enough from real cards they can’t be considered fakes (typically done with either a different backing or adding some text to the bottom) and retailers don’t make products for sale using the copyright symbols (colors, tap/untap) without permission.



  • Sony is of course trying to maximize profit levels, that’s why I said this is probably just A/B testing. I did have another thought that could also make some sense so I shared that, because it wouldn’t surprise me if Sony used demographic information to offer different sales to further maximize profits. Still not seeing any evidence that this is Dynamic Pricing like the article stated.


  • This doesn’t feel like dynamic pricing to me. Dynamic pricing to me sounds like real-time algorithm based price adjustments.

    This to me feels most like generic A/B testing where they’re trying to identify optimal sales prices for future titles by offering different deals to different people. It could also be the result of some kind of classification of accounts that results in some kind of stratified pricing, like is done for regional pricing, but using account statistics rather than geolocation.

    Why should some people have a better deal for the same product is because some people have better buying power, and they’re used to subsidize lower prices for those who don’t, so more people can experience it. It kind of follows the same reason for the existence of marginal tax brackets.