

I really regret not buying one of the earlier GoPros. The Insta360 frankly has been a huge disappointment. The batteries are really awful.


I really regret not buying one of the earlier GoPros. The Insta360 frankly has been a huge disappointment. The batteries are really awful.


Cortana was actually really good on Windows Phone but they dumbed it down and added all sort of crap to it by the time it was integrated onto the desktop. They could’ve doubled down on whatads it good but nope.


Seems like their parent company hasn’t learned anything since the whole Superfish nonsense all those years ago. Glad I’ve stayed far away from them all this time.


The US wasn’t even in the war until pearl harbour


Not OP but I have tried it and it really doesn’t age well. The story is novel for its time and I think it’s still alright but the level design absolutely didn’t especially when you put it beside games like Half Life that came out at about the same time. The maze in The Library was especially awful. Frankly, to me, the Xen levels in Half Life was better and that’s saying something.
Frankly, the only Halo games I ever had fun was Reach and Infinite even though Infinite’s story was eh… The gameplay was the most fun I’ve had in any Halo game.


Their recent release has them pretty competitive with AMD and Apple to an extent again. It’s not an absolute disaster that was pre 16th gen (if that’s what they’re called) .


Tribalism is one hell of a drug…


I just want it to be less buggy. When it works, it’s alright but often I’d need to refresh the page for tasks to actually load rather than just showing a white panel.
Also if Bitbucket wouldn’t stop going down every month, that’d be great.


Satya may have grown the company share price but he’s absolutely killed everything that made Microslop even remotely interesting before he became CEO.


Nah I meant when we’re writing rendering code on our own. Those fixes in the drivers are custom made for those games only and aren’t applied in any other application, especially anything you write yourself.


Same issue with AMD’s drivers sometimes. Not to say that their drivers are perfect but as a graphics engineer, I’ve had stuff my colleagues wrote and tested on Nvidia work fine but break on AMD because AMD was implementing the OpenGL spec exactly but Nvidia decided to be “lenient” and add hacks that make incomplete code work.


The main change was them charging for the API so you can simply make a developer API key for free and patch it into apps. I’m using Boost and it still works well.
It’s very western centered with a lot of western figures that as someone in Asia, I’ve never heard of. I think this would be way more interesting if it had concepts or things rather than people.


OP mentioned Qt but didn’t make it clear whether they were referring to Widgets or QuickSync I reckon they didn’t know about Quick because properly written QML doesn’t need much signals. It’s downright magical sometimes.


Agreed. I haven’t picked it up yet since the best time to get Civ is a few years after it’s release but that was the single most refreshing thing that nearly made me buy it on release. I’m a bit disappointed that they’re backtracking on it instead of committing to improving it.


To be fair, I think they’re referring to compiler optimization levels but then again with the kind of people that make these comments…


I didn’t write my comment to disagree with your point or to make a bad faith argument. I merely wanted to point out another thing that is of greater concern to me and most likely many others. That is in no way mutually exclusive to your point and doesn’t invalidate it. So get that snark out of here.
I frankly don’t think the amount of “trees being burnt” from posting a comment is relevant compared to the potential of hundreds of devices performing a unnecessary download. Hell, a billionaire’s carbon footprint in a couple seconds likely already far exceeds that. At least this conversation is going somewhere. In any case, this is an unquantifiable cost anyways.
Having played all 3 of them, I enjoyed The Dark Ages far more than Eternal. With the exception of the Marauder, Eternal was basically just “keep shooting and moving and you’ll never die” and was way too fast on its default setting. While 2016 was plenty fast, it was still somewhat tactical at times. The Dark Ages goes in that direction but with the parries which is an interesting mechanic that was refreshing imo. At times it feels like a rhythm game which was pretty fun. My main issue with it is that it drags in for a bit too long and that it felt like they weren’t really willing to commit all the way with the parry gameplay.