• Dae@pawb.social
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      4 months ago

      Final Fantasy XIV 1.0 to A Realm Reborn.

      Granted, expansions after that were sold, but still, that one update turned the game around and allowed it to turn a multi-million dollar failure into a multi-million dollar success.

    • Fredselfish@lemmy.world
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      4 months ago

      Issue with that is I pre-order the game before release based on false information. Gave up playing after 6 months because it sucked. When they finally got it to what they initially promised. It became almost unplayable by the amount of grinding that had to be done to even earn enough to by a freighter. Again gave up playing. So now sits on my shelf part of my collection.

      Oh almost forgot when they updated they corrupted my save file so I lost all the progress I made in that 6 months. So that pissed me off as well.

    • Hideakikarate@sh.itjust.works
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      4 months ago

      A lot of games have made things better with paid updates/expansions, but NMS really seems to be the only one where the free updates have fixed the game. Hell, there were jokes going around with the last big free update that people wanted to pay them more for all these free updates.

  • BallShapedMan@lemmy.world
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    4 months ago

    10 years, I was a much different man when I first played this game. Part of my would like to forget the time and start fresh with all these updates.

    • Encrypt-Keeper@lemmy.world
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      4 months ago

      I’ve started fresh a number of times with these updates and unfortunately what that does is just highlight how disparate and tacked-on many of them are. They do not make for a coherent, well integrated experience at all. I’m certain it’s a better experience to just be a long time player who logs back in for every update.

      • BowtiesAreCool@lemmy.world
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        4 months ago

        Every update I seem to hop back in, ogle and awe at the new content, and promptly stop playing within a couple days.

    • Jumbie@lemmy.zip
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      4 months ago

      The promise of the original game was never fulfilled but the game we now have is good in its own way.

      Don’t expect “lone space adventure” and you’ll be ok. The game is a survival game at its core and requires you to gather materials . . . In space!

      Some people (me) can’t stand games that are just well-disguised work, no matter how pretty.

    • Encrypt-Keeper@lemmy.world
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      4 months ago

      If you’re wondering if the game was made any deeper and more engaging then no. But they have added a great many new side activities to do. The game was built upon horizontally rather than vertically.

      So if you had the game at launch and lived every second of it and just wanted more, you’ll be very happy.

      If you had the game and launch and were let down by the lack of depth the game offered, you’ll won’t get much out of it today either.

  • TalkingFlower@lemmy.world
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    4 months ago

    Honestly, I would rather pay for quality than be forced to accept a bad update like this one, at least with paid DLC you know what to avoid. The game is still wide as the ocean, deep as a puddle. It’s becoming a salad of minigames without any regard to its original premise - a lonely space traveller.

    I will play Snowrunner if I want to play offroad trucker, this update is another cheap imitation from HG.

    • KiloGex@lemmy.world
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      4 months ago

      The great thing is that you don’t have to interact with it if you don’t want to. And I’m not sure you can call a game who people have played for over a thousand hours shallow.

      • TalkingFlower@lemmy.world
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        4 months ago

        Nah, the length of an artwork does not indicate depth, tons of TV shows lasting over 10 seasons and 42 mins per episodes and they are still shallow, still don’t pack a punch like the good old BBC Tinker Tailor Soldier Spy and Alec Guinness plays the role to perfection.

        But remember, that’s where they spent their development time, instead of improving the original concept… Oh, wait, they still have the sandbox as the shield to widen the ocean as much as possible.

        • KiloGex@lemmy.world
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          4 months ago

          There’s a disconnect there though. People have dedicated their time to this, and without at least a decent amount of depth it wouldn’t be able up keep their attention that long. If you’re not able to find the depth, or it’s just not your style of game, that’s totally fine. But clearly many people have.

          Look at corvette building, as an example. If you just take it as surface level, you can bust out a ship and come up with a pretty okay design in an hour or 2. So that a few times and you’ve pretty much done everything you can. However, if you start messing around with glitch building and really diving into the excitement of recreating your favorite ships from sci-fi, or just seeing how far you can push things, you can spend dozens upon dozens of hours just building ships.

          This same thing goes for base building, farm building, settlement development. And this is all on top of the story, expeditions, daily quests, etc. So yeah, it’s a sandbox game without one specific thing driving it, but that’s what a LOT of people really like about the game (including myself).