Cyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 29 days agoSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comexternal-linkmessage-square27fedilinkarrow-up1195arrow-down12
arrow-up1193arrow-down1external-linkSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comCyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 29 days agomessage-square27fedilink
minus-squarepotoooooooo 🥔@lemmy.worldlinkfedilinkEnglisharrow-up4·27 days agoRealistic lighting is kind of a big Splinter Celling point, though. The original and Chaos Theory blew my mind.
Realistic lighting is kind of a big Splinter Celling point, though. The original and Chaos Theory blew my mind.