You see, roughly speaking (and with a few spoilers from a couple of games from more than 10 years ago (the third one doesn’t exist)), in the Dead Space DUOLOGY there are these effigies that drive people mad, but not in a stereotypical makes-them-gouge-out-their-eyes or tear-off-their-skin way (though that happens too, sometimes), but in a more subtle way.

The effigy compels those close to it to create more effigies to increase its power, and makes them believe that it is the most logical and natural thing to do, that there is no alternative. Everyone involved thinks they have control over the effigy, that they can use it for their own purposes, but they are only deceiving themselves, causing more death and feeding the effigy.

I see certain parallels in how our techno-feudal lords are convinced that AI will be the infinite money hack they crave so much, while they burn billions of dollars, ruin their reputations, enshittifies the internet, and generally fuck us all over.

Maybe what we call “AI” is a Lovecraftian entity pulling the strings through this technology. Woooo~ 👻

(Obviously, I don’t take this idea seriously; it’s more of a creative exercise or, well, a shower thought.)
  • SGforce@lemmy.ca
    link
    fedilink
    arrow-up
    9
    ·
    6 days ago

    Yeah, the scariest parts of Deadspace aren’t the jumpscares or the mutations where people turn inside out. It’s all the culty people sacrificing their children to the static noise patterns being amplified into their brains. The spread of the device across humanity for the convenience of free energy and the lame attempt to ban or stop it when it was way too late.

  • Sanctus@anarchist.nexus
    link
    fedilink
    English
    arrow-up
    3
    ·
    6 days ago

    IIRC its more like you are compelled to make it in a feverish state rather than a cognizant “I can control it way”, at least thats what happened to Isaac. I’d agree if AI was compelling all users to make more AI and they couldn’t break the feverish state until it was done.