• insomniac_lemon@lemmy.cafe
    link
    fedilink
    English
    arrow-up
    1
    ·
    12 days ago

    Hard for me to know what to be interested in with the info (titles+thumbnails) there.

    First thing that jumps out to me is FRAG, I haven’t seen much on that. Steep competition here with Godot and Raylib bindings available.

    I haven’t done anything in a while… thinking about a mesh painter (see my last post) maybe, if there’s a library that makes a good starting point (generate triangle grid, export .glb). Treeform’s gltf (and maybe just allow smaller-sized grid cut from template rather than generating)?