Numen: Contest of Heroes is a game that sits at about 50% recommended on steam. I beat it years ago and really enjoyed myself, but I knew it was a unique fit for me. I only say “bad” so that we have common ground, but I value that experience.
What are “bad” games you enjoy?
Hard Times by MDickie.
It’s crap, but has generated some stupidly fun shit because of it
I played all the 16 bit Phantasy star games when i was a kid. Phantasy star 3 is considered to be the black sheep of the series but it is the one that stuck with me the most, something about the music and atmosphere, and odd take on scifi fantasy it portrays.
The first Witcher game. I adored it. Janky controls, weird plot holes, subpar graphics. But oh man - the environments, the ambiance, and the dialogue absolutely slap.
Maplestory. I had a ton of fun hanging out with friends and grinding for hours with cute art. I would never recommend anyone play it, absolutely does not respect your time.
Friend and I played through Redfall and enjoyed it immensely , specifically because of how broken and half-complete it was. We just could not stop laughing.
Clive Barker’s Jericho
It’s janky af but it has great atmosphere.
Really cool to see this mentioned. It was a mediocre game indeed but had such an amazing premise. I still think about it often.
Athena for NES. Now THAT’S some jank!
Bad is very subjective ofcourse. Most of the time these days it means that a video game is very polarizing. Elite: Dangerous is a great example of this. I fucking love it and have lived in that game for thousands of hours. But it’s not hard to see how it’s not everyone’s cup of tea.
Thing thing on Crazymonkeygames
Starbound is kind of like Terraria in space, but with a worse gameplay loop, worse characters, and worse bosses, but I did like gentrifying the cosmos.
Man, the full release Starbound was such a… I don’t want to call it a disappointment but it’s definitely a shame what happened with it. It went through so many cool mechanics throughout the development and threw away like half of them (not to mention the near complete rewrite of the lore). Such a weird situation.
I barely touched the 1.0 version but I still play some of the beta builds from time to time - they might lack in content but boy do they grab me in a way the full release never managed to.
I love starbound, it’s definitely not a bad game at all.
Far Cry 2.
The game is fundamentally broken in a way that mods apparently can’t even fix. The enemy militia checkpoints instantly fully respawn as soon as you trip an invisible trigger. It makes combat with them pointless, which means getting stuck in a firefight with a checkpoint tedious.
The weapon degradation feature is way overtuned to cause some weapons to start visibly rusting from shot to shot.
These two aspects turn the game into a slog. Not even in a way that makes it immersive and survivalist, but immersion breakingly frustrating.
It’s a shame because the game was so ambitious. The game having a mechanic where a player at 0 health can get randomly saved if they befriended an NPC which will drag them to safety is really cool. The fire spreading everywhere was visually and tactically great. The malaria bouts were controversial, but I think they were a good way to increase the feeling of survival and desperation. There’s a lot good with a bleak, serious, and grounded Far Cry game but it just missed the mark in all the most impossible to ignore ways.
‘Far Cry 2 (2)’ would be amazing.
‘Pirates of the Caribbean’ (2003) by Bethesda
Edit: Also ‘Age of Pirates’ (2006)
I just liked pirates I guess.
Did you know that game was actually Sea Dogs 2 but got rebranded because Disney wanted a game to go with their movie?
Such a great game. I played the hell out of it but could never figure out how it had absolutely nothing to do with the movies.
Hocus Pocus
Duke Nukem 2
Rise of the Triad
Raptor: Call of the Shadows
Sim Tower
Shadow the Hedgehog
Star Fox Adventures
Halo Reach
Raptor was great.
Oookay calling reach a bad game will make me your enemy for life
It’s a good game, but bad in terms of reception, which is what this thread is about
Okay fair
Does anyone remember Deathtrap Dungeon. The game was so bad and confusing but i loved it.
I watched a portion of a lengthy video about it from Josh Strife Hayes. It seems like one of those games that would frustrate and compel me.
X-Com: The Bureau Declassified. Your “teammates” are fundamentally suicidal, making keeping them alive almost impossible. But the setting, story and challenge made up for it. It was inventive.
The Technomancer: Mid-budget game by Spiders. Was short and straightforward, which most people disliked, but I thought it was a blast. The story still sticks in my head screaming for me to write a novel based on it.








