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Cake day: June 8th, 2025

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  • If you want the same world building and hadn’t given it a try, Elder Scrolls Online is still great, can be acquired for cheap (even the base game has a lot of content), and be played almost fully solo!

    If you didn’t mind the “floatiness” of Skyrim Combat, ESO is great, has a lot of world building and exploration, can be quite immersive at times, and basically has the look of a modded Oblivion.

    I spent a good 400h on it, mostly on lore discovery, main and side quests, and farming not for equipment but to get furniture for my house! (and if I recall I still didn’t reach the max level, not a pro-player).

    I never played it as an MMORPG, but more as a coop RPG while still playing solo most of the time. So I can’t judge on the quality of the MMO aspects (though the cyrodil constant battle system is quite fun and intense).




  • One thing that is definitely not computer related, so probably not a good advice, is to not design a video game, but a card game or boardgame.

    That can take month (hell, mine has been in the works for a couple years now), but you get to learn to design mechanics, systems, rules, crappy placeholder art, and so many things, which can then be used latter as experience for game design.

    I’d recommend doing a simple card game that people can print with paper (Print n Play games are quite common on the Internet).

    Take a mechanic, mood, or simple idea:

    • A game where player are together trying to solve a murder mystery (cards with plots, Clues, interrogation, maybe something inspired by Clues but updated,…).
    • a game where player compete to build a small fortified city, and then send armies to each other to pillage resources and money.