There’s a moment, early on in Mirror’s Edge, where the game stops explaining itself and lets motion do the talking.
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I loved this game. The sequel was actually pretty decent too, but nowhere near as good as the first imo. A rare case of a branch of EA making a good game that doesn’t just feel like a cash grab. Maybe that’s because it was made in 2008 though.
Great gameplay, but also a great soundtrack and general world aesthetic too
All neatly packaged in a game that doesn’t outstay its welcome
Hard to imagine EA making anything like this today




