B0NK3RS@lemmy.world to Patient Gamers@sh.itjust.worksEnglish · 5 months agoMirror’s Edge Was Never Meant to Slow Downgardinerbryant.comexternal-linkmessage-square2fedilinkarrow-up11arrow-down10file-text
arrow-up11arrow-down1external-linkMirror’s Edge Was Never Meant to Slow Downgardinerbryant.comB0NK3RS@lemmy.world to Patient Gamers@sh.itjust.worksEnglish · 5 months agomessage-square2fedilinkfile-text
There’s a moment, early on in Mirror’s Edge, where the game stops explaining itself and lets motion do the talking.
minus-squareBurntWits@sh.itjust.worksMlinkfedilinkarrow-up0·5 months agoI loved this game. The sequel was actually pretty decent too, but nowhere near as good as the first imo. A rare case of a branch of EA making a good game that doesn’t just feel like a cash grab. Maybe that’s because it was made in 2008 though.
minus-square9point6@lemmy.worldlinkfedilinkarrow-up0·5 months agoGreat gameplay, but also a great soundtrack and general world aesthetic too All neatly packaged in a game that doesn’t outstay its welcome Hard to imagine EA making anything like this today
I loved this game. The sequel was actually pretty decent too, but nowhere near as good as the first imo. A rare case of a branch of EA making a good game that doesn’t just feel like a cash grab. Maybe that’s because it was made in 2008 though.
Great gameplay, but also a great soundtrack and general world aesthetic too
All neatly packaged in a game that doesn’t outstay its welcome
Hard to imagine EA making anything like this today